Author Topic: Problems with new Scotflight Library 5.1  (Read 5499 times)

dlinde

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Problems with new Scotflight Library 5.1
« on: July 18, 2018, 09:35:32 am »
Dear Scotflight Team,

I'm using all your excellent freeware Scotflight software combined with Orbx SCO.
After loading your latest Scotflight Libraries V5.01 I have following problem:

At XCUL/Culbokie (which is in Scotflight for Orbx Vol.5 for Prepar3D/FSX) some objects in the grass look weird. This is in FSX and P3D v4 version.
- see attached screenshot

Could you please take a look into this problem.

Regards
Dieter
Many greetings
Dieter

iaing

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Re: Problems with new Scotflight Library 5.1
« Reply #1 on: July 18, 2018, 06:22:57 pm »
Hi Dieter

Thanks for the feedback.
Indeed there is a bit of a mix up in the latest Libraries texture concerning the texture for grass.
I have attached a zip with the correct version of the texture required.   This goes in the ScotflightLibraries texture folder and overwrites the current version.  Hopefully things should look a bit better after this change.


Iain
Scotflight
 

dlinde

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Re: Problems with new Scotflight Library 5.1
« Reply #2 on: July 20, 2018, 07:37:54 am »
Iain,
thank you for your effort, this problem has been solved!
Many greetings
Dieter

iaing

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Re: Problems with new Scotflight Library 5.1
« Reply #3 on: July 20, 2018, 10:37:03 pm »
Hi Dieter

Many thanks for the positive feedback.

Iain
Scotflight

dlinde

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Re: Problems with new Scotflight Library 5.1
« Reply #4 on: July 25, 2018, 10:05:48 am »
Well, I found another "grass" problem. This is Agnus Gliding Field/XANG. This way it looks bad.
The scenery is in "Scotflight for Orbx Airports".
I don't know if this is caused by the new Scotflight Library?
Many greetings
Dieter

iaing

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Re: Problems with new Scotflight Library 5.1
« Reply #5 on: July 26, 2018, 07:01:40 am »
Hi

I don't believe this is connected to Scotflight Libraries,  more a poor attempt to add longer grass to the runway.  Will try to do better in an update,  sometime soon.

Iain
Scotlfight